Strategy: Festergut

Morynne —  January 12, 2010 — 1 Comment

FestergutHeyyy… didn’t we just see this guy on the other side of the hallway? Well, close.  Festergut is the easier of the two encounters from a hunter standpoint (and probably most everyone else’s too).

As always, for the awesome diagrams that I so shamelessly borrow.

So here’s what Festergut does:

  • Gaseous Blight (0 Inhales) – Inflicts 4,388 to 4,612 Shadow damage to all players.
  • Gaseous Blight (1 Inhale) – Inflicts 2,925 to 3,075 Shadow damage to all players.
  • Gaseous Blight (2 Inhales) – Inflicts 1,950 to 2,050 Shadow damage to all players.
  • Gaseous Blight (3 Inhales) – Inflicts 1,463 to 1,537 Shadow damage to all players.
  • Inhale Blight – Increases damage and attack speed by 30% per application through Inhaled Blight. Reduces the damage done by the Gaseous Blight in the room. Stacks up to 3 times. Pungent Blight resets the stack of Inhaled Blight.
  • Pungent Blight – Inflicts 63,375 to 66,625 Shadow damage to all players. Cast instead of every fourth Inhale Blight. Returns the Gaseous Blight to its maximal potency and resets the stacks of Inhaled Blight and Inoculated.
  • Gas Spore – Affects 3 random people with Gas Spore. After 12 seconds the spores will explode, inflicting 1,950 to 2,050 Shadow damage every 1 second for 6 seconds to any players within 8 yards range.
    • Players who survive the DoT will become Inoculated, which increases their Shadow resistance by 25%, stacking up to 3 times. Pungent Blight resets the stack of Inoculated.
  • Gastric Bloat – Inflicts 12,188 to 12,812 Nature damage to the target and increases its damage by 10% per application. Causes Gastric Explosion of it reaches 10 stacks. Lasts 100 seconds.

    • Gastric Explosion – Inflicts 29,250 to 30,750 damage to all nearby players and instantly kills the target.
  • Vile Gas – Inflicts 4,875 to 5,125 Shadow damage every 2 seconds for 6 seconds to players in the targeted area, and additional 3,900 to 4,100 Shadow damage to all friendly targets within 8 yards. Disorients the main targets.

Now let’s talk strategy on how to deal with him…

Your raid needs to be spread around the room, no member (save melee and melee healers, plus the tank and tank healers) can stand closer than 8 yards from each other.  You’ll puke on each other.  Seriously, it’ll happen. (See diagram to the right)

This diagram shows only a few raid members, but you want to stay out from behind the tank.  If you see your tank’s rear, you’re in the wrong place. Got it? Good.

Ultimately Festergut inhales the Gaseous Blight and eventually belches it back out onto the raid.  You should only go through two cycles of 3 inhales before the enrage.

The fight begins with some open DPS on the boss — go all out, blow your short cooldowns — this guy only has a 5 minute enrage timer.  Try to get as many rapid fires in as possible on this fight.  He’s pretty much Patchwerk with a twist.

Shortly after the fight begins, the room is filled with an orange gas.  Gaseous Blight to be precise.  Zero inhales of this does the most damage, so your raid healers need to be ready.  During the fight, Festergut will hit random range players with Vile Gas.  This is something that just needs to be healed through.  Vile Gas is the reason why players must be spread apart.  If you throw up on people near you, they will also be affected.

Throughout the fight, Festergut will put a Gas Spore on 3 random members of the raid. Everyone must get under the gas spore.  As the ability describes after a certain period of time, the Gas Spore will explode and issue a DoT to all members of the raid for about 4-5 seconds.  After the Gas Spore has popped you need to run back to your original position as quickly as possible.  The more people standing around you the more stacks of the little bit of AOE damage, the worse off you’re going to be and the more your healers will hate you. Once this DoT has expired you will become Inoculated, which mitigates a whole bunch of the damage issued by Gaseous Blight.

Note, we're all dead.

Once Festergut has inhaled all of the Gaseous Blight, you’ll notice the room is clear again.  You had better have 3 stacks of Inoculated, or you’ll be taking a lot of shadow damage from Pungent Blight, and the spore/inoculation process starts all over again.  This cycle repeats twice.

Realistically, you need to be burning this guy down the whole fight.  Use all your cooldowns, blow heroism, speed potions — whatever you can to boost your dps.  The first time we did Festergut, we killed him and we looked like the picture to the right. (Click to big-ify)  Oh, and one last thing, if someone asks you to run Aspect of the Wild, tell them they’re wrong.  This is all shadow damage. :)

Tankspot Video:

Hunter Loot of Note:

Controlled Anarchy Family Portrait (with Festergut)

Controlled Anarchy and Festergut

Distant Land (25m)
Nerub’ar Stalker’s Cord (25m)
Carapace of Forgotten Kings (25m)
Taldron’s Long Neglected Boots (10m)
Precious’s Putrid Collar (10m)


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Morynne is an avid hunter, and prefers Marksmanship. She has co-hosted the Hunting Party Podcast, and appeared on the Twisted Nether Blogcast. For more information, click here.

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  1. ICC Heroic: Festergut | Marks-365 - May 25, 2010

    [...] Original strategy here. [...]

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