What’s that talent do? Marksman (Part 3)

Morynne —  February 19, 2010 — 1 Comment

All right! Here we go.

Today we’re going to cover your next 3 talents you should spec into.

In my previous entries, we’ve covered through Go For the Throat, Improved Arcane Shot, Aimed Shot and Rapid Killing.

Right now we’re going to look at Improved Stings, Readiness, and Barrage.

Improved Stings

  • Rank 1 – Increases the damage done by your Serpent Sting and Wyvern Sting by 10% and the mana drained by your Viper Sting by 10%.  In addition, reduces the chance your Sting damage over time effects will be dispelled by 10%.
  • Rank 2 – Increases the damage done by your Serpent Sting and Wyvern Sting by 20% and the mana drained by your Viper Sting by 20%.  In addition, reduces the chance your Sting damage over time effects will be dispelled by 20%.
  • Rank 3 – Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%.  In addition, reduces the chance your Sting damage over time effects will be dispelled by 30%.

Improved Stings ultimately helps you in the long run 3 different ways:

  1. Increases your DPS output with your Serpent Sting.
  2. If you’re running low on mana, you’re going to regenerate it faster with Viper Sting.
  3. In PvP or in a fight like Faction Champions in ToC, your Serpent Sting will be dispelled less.

Why not Efficiency?

Well there’s a few reasons.  Remember that being a DPS class is all about boosting your damage output.  If you’re focusing on raiding, you’re likely to have a class with mana-regeneration for the raid, making these wasted talents.  Also, don’t forget that if you are running low on mana, Hunters can Viper Sting, and Aspect of the Viper to regenerate mana.  If you’re raiding 25-man content with regeneration in your raids (which is most likely), you’ll never really run out of mana, making these wasted points.

Readiness

  • Instant. 3 minute cooldown. When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath.

This is one of my favorite abilities in the Marksman build.  Why? It lets you pop off 2 Rapid Fires in a row, 2 Kill Shots in a row, 2 Misdirects, etc.  You get the point.  This needs to be factored into your “OMG STUFF IS HAPPENING” macro that tends to include Rapid Fire, any trinkets, potions, etc. that you’d normally use to increase your damage.  At the beginning of a boss pull, on an average 6-7 minute fight, if you’re using readiness, you’re getting twice the haste time versus not using it at all on Rapid Fire.  No, haste isn’t a huge deal for hunters, but a faster Steady Shot and Auto Shot are good things.  And by the way, if your Feign Death gets resisted, this ability lets you try it again.  It might save you a repair bill here or there.

Barrage

  • Rank 1 – Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 4%.
  • Rank 2 – Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 8%.
  • Rank 3 – Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 12%.

Barrage’s main purpose is to buff your Multi-Shot and Aimed Shot abilities.  Hunters are usually classified as single target, ranged DPS in a raid.  The extra damage to Volley is nice, and is certainly great for AOE’ing down packs of mobs.  If something buffs your DPS, this is typically a talent you want to take, Barrage is no exception.

Why not put points into Concussive Barrage?

Well for one, your tanks will hate you.  If they’re trying to position a mob and you’ve got it stunned/dazed, it’s going to take them longer to do what they’ve got to go.  This talent also does nothing for the amount of damage you’re outputting, so it doesn’t fit for the PvE skill-set.  This talent has some merit in PvP situations because it may help you get away from a target so you can get to range, but you really won’t be having that problem in PvE situations.  That’s what disengage is for.

As always, I’m open for questions.  Catch me on twitter, shoot me an email, leave a comment, or use my nifty new contact form as linked at the top of my blog.

Next time I’ll cover Combat Experience, Ranged Weapon Specialization and Trueshot Aura!

Morynne

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Morynne is an avid hunter, and prefers Marksmanship. She has co-hosted the Hunting Party Podcast, and appeared on the Twisted Nether Blogcast. For more information, click here.

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  1. What’s that talent do? Marksman (Part 5) | Marks-365 - March 15, 2010

    [...] Marksman (part 3) [...]

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