GDIAF or… more commonly known as Go Die in a Fire.
Cataclysm obviously is bringing around lots of changes… some good, some probably not so good. Either way, if we’re going to keep paying our $15 a month to play, we’re going to have to deal with it.
Change isn’t ever something people embrace off the bat. The typical response to a drastic change is “this sucks, and so do you.” At least, that’s been my experience around the workplace when something comes down the pipe. I want to examine some things I wouldn’t mind seeing die in a blazing ball of fire.
1. Arrows and Bullets. This is something that I think Blizzard missed the boat on a long long long time ago. The dependency of a ranged weapon on a consumable item that costs significant amounts of money to produce at end-game levels is a little bit hard to swallow. Sure, some other classes have to carry Candles, Symbols, and Seeds to do some things, but realistically, their damage or healing on a target is not reliant on carrying a certain number of these things. Hunters are really the only class that had to manage an additional consumable to be able to kill something. Those other consumables? Those are for buffs or rezzes — not damage. Thank goodness they’re fixing this in Cataclysm.
2. Pet talent trees by pet-type. I just want to be clear here, I’m fine with having 3 different pet trees, but don’t make me choose a pet I don’t want because it’s the “raid optimum.” In my opinion, part of being a hunter as they’re designed right now is to teach your pet how to work with you. That is what the talent trees are supposed to be. What if I wanted to have a Moth that could do just as well as a Wolf in raid? What if I wanted to run with my purple tallstrider named ‘Nurple?’ Some pets will always be better than others for certain raid situations. That’s why their abilities are the way they are. I just really think that being able to choose the type of pet you want, and give it whatever tree you want. What if I wanted a Ferocity gorilla? Monkies can DPS too! What if I want a spider to tank for me? They have tough shells! (that’d be a scary spider by the way) You get the idea. Not sure if this one is going to come to light, though I know they talked about it a little bit.
3. Dalaran Lag Yes, I know this should be a simple fix — expansion comes out, people get out of the main city hub — but with everything returning back to the home world, people should set their hearthstones back to Ironforge, Orgrimmar, etc. I don’t think that’s going to happen though. It’s too ridiculously convenient to have ports to all major capital cities, and Shatthrath all in one place. I would like to see Blizzard separate Horde and Alliance. Both factions combined in a tiny space makes for horrendous lag.
4. The Dead Zone. What is that, you ask? Well if you don’t play a hunter, you’re not familiar with it. It’s the place between melee range and the shortest ranged dps distance. There are so many boss fights you get into where you have to collapse into this “dead zone” or into melee and it handcuffs one class: hunters. Please fix this one!
Those are probably the top 4 that come to mind first for me. I’m sure there are more that I’ll think of as soon as I hit “publish” What do you hate and want to see die in a fire for Cataclysm?