Archives For News: Cataclysm

Transmogrifier … What?

Morynne —  August 17, 2011 — 4 Comments

verb /transˈmägrəˌfī/  /tranz-/
transmogrified, past participle; transmogrified, past tense; transmogrifies, 3rd person singular present; transmogrifying, present participle

  • Transform, esp. in a surprising or magical manner

Yep, that’s what it means.

Blizzard has recently started talking about upcoming things in 4.3 at Gamescom, and one of the things that has gotten a lot of attention is the Transmogrifier from the screenshot to the right.

What does it mean in WoW?

Well, it seems that Blizzard is instituting the ability to take current itemized gear, and make it look like the gear from previous patches/expansions.  Cool, right?

Here’s the article with the details that I’m going over, from (Go go Google Translator)

The interview also revealed the purpose of the “mystery ethereals” in Stormwind (and likely other cities, too). The “Transmogrifier” NPC will allow players to change the displayed model of equipment to that of another item while keeping the original attributes: Transmogrification is only possible within an armor class – Plate armor can only assume the looks of other Plate armor, for example.

  • Class restrictions apply to Transmogrification – Warriors cannot transmogrify their armor to look like Death Knight tier sets.
  • The developers are considering whether they should only allow using the models of equipment that has already been obtained
Hunter Tier 5

Hunter Tier 5

I really like the idea of a Transmogrifier.  It will keep players from looking like cookie-cutters during top end raid content.  I’d love to rock some Tier 5 Hunter gear, or don the Tier 6 eyeball set.  What I don’t want to see happen is this be a permanent decision.  I don’t want to sacrifice my Tier 12 gear looks just because I want to show off the fact that yes, I still do have all of my Tier 6 gear.  This needs to be more of an on the fly decision, versus a permanent choice.  This needs to be reversible.

Frankly I go through moods where I love the Tier 9 set and their canoe shoulders, and other times I hate it.  Just like we change our clothes in real life, we need to be able to choose what gear we look like we’re wearing at a whim — of course with a cost.  Reforging current Tier 12 gear costs a significant amount.  I’ve seen some of my pieces cost upwards of 80g each, so I would hope the cosmetic change would be something akin to getting a haircut.  Five hundred gold to change the looks of my gear? No thanks, not regularly.  150-200? I’d buy that.

Hunter Tier 6

Hunter Tier 6

I sincerely hope they institute having to actually have acquired the gear at one point or another, but not require you to have the gear *rightnow* to start the change.  Because banks are not limitless in size, and the Void Storage isn’t available yet, I find myself only holding on to the last gear set of an expansion.  The problem? I no longer have any of my Tier 4, 5, 7, 8, or 9 sitting around.  Did I have it at one point? Absolutely.  Does this mean I’m going to have to go back and farm it again? While it might be fun to do for one or two sets, I don’t want to have to run ToC again. Ever. (The 4 separate raid lockouts for that place drove me insane)

What might be a more appropriate requirement is that in order to unlock the look of that gear set, the player must have cleared that raid at least once, and have the achievement.  That way you’re not forced to run the raid until the right tier token drops, but you can say you’ve run it.

The rest of that interview talks through Deathwing being in 4.3, 3 new 5-man dungeons, plus the Void Storage and Transmogrifier. MMO-Champion has the full translation of the article.

All this talk of old gear sets is making me nostalgic for Burning Crusade.

Here’s the official preview from Blizzard.

24 Hour WoW News Roundup

Morynne —  August 17, 2011 — Leave a comment

So there was a lot of stuff tossed around in the last 24 hours regarding the future of Warcraft, and some interesting fixes they’re intending to implement.  My opinion regarding the threat changes can be found toward the latter portion of this article.



  • Threat
    • Threat generation for all tanks has been increased to 500%, up from 300%. This applies to warriors in Defensive Stance, death knights in Blood Presence, druids in Bear Form, and paladins with Righteous Fury.
    • Vengeance should no longer be generated when damage is fully absorbed by damage shields. When the shield breaks from damage or damage is partially absorbed, the amount of Vengeance generated is equal to the full amount of damage taken (including the damage absorbed.)
    • More information can be found in our latest Dev Watercooler.

Dungeons & Raids
Baradin Hold

  • Occu’thar has come into a larger supply of PvE gear than he previously possessed.


  • Hell Hounds should now be nigh impossible for a single player to kill.
  • The Grab Bag dropped by all Firelands bosses should now occasionally contain Crystallized Firestones in Heroic difficulty.


  • Baleroc should now always choose Inferno Blade the first time he casts Blades of Baleroc.


  • Beth’tilac now does slightly less damage on normal difficulty.

Lord Rhyolith

  • The explosion damage radius of each Magma Meteor just before Lord Rhyolith should now more closely match their spell effect visuals.
  • Volcanoes should no longer emit plumes of smoke while they are dormant.
  • Concussive Stomp should no longer knock nearby players back.
  • Magma Flow lines are now 30 yards long, down from 40 yards.
  • Rhyolith now activates volcanoes less often on normal difficulty.
  • Stepping on an active volcano now removes 16 stacks of armor, up from 10.

Majordomo Fandral Staghelm

  • All threat generated in this encounter has been reduced in Heroic difficulty.


  • Ragnaros’s Sons of Flame should now be immune to silence effects.


  • Shannox, Riplimb and Rageface have all had their damage reduced slightly on normal difficulty.

Hold your horses, I’m not going to talk about the threat changes just yet. I want to give my $0.02 about the raid changes — especially considering my raid team cleared through Alysrazor last night, plus completing Baradin Hold.

It’s true, Occu’thar found a HUGE stash of PvE gear, and I think my GM nearly died at the sight.  At the time, we didn’t know this was a hotfix.  So if you’ve been saving your Valor Points for Legs or Gloves, run a BH, you will likely get very lucky.  I think we saw 7 tier pieces, and only ONE PvP item.

Beth’tilac did feel easier last night, less “ONOES” moments once she came down at the end.  We 1-shot her last night and all was well.

Shannox also seemed very easy — not that it was difficult before, but the reduced damage when Rageface is face raging you is pretty nice.  Seemed like a much less panic striken encounter, and they reduced the health that the Crystal Prison Traps have, so it’s far easier to break out someone who might get trapped 2 or 3 times a fight.

Rhyolith’s changes were probably the most drastic for difficulty.  It’s really nice knowing now that you can out-range a volcano’s lines (if you’re range).  I’ve never driven the giant, so I can’t talk to the value of not getting knocked back off his legs, but again, last night as we were killing him, we had no idea this wasn’t a bug.  The encounter should be faster now because each volcano walked over will remove 16 stacks of his armor, up from 10 — but with the volcano’s activating less frequently, that’s yet to be seen.

We’re tackling Baleroc and working on Domo on Thursday/Monday, so I’ll know more about those changes tomorrow.

Threat Changes

It was announced yesterday that threat was changing as we know it for all tanking classes.  All threat generation was increased to 500%, up from 300%.  What does this mean? Well, any tanking class, just had their lives made easier.  What does this ultimately mean?

Well, I think we’re going to see more inexperienced tanks in the dungeon queue, but it will be easier for them to hold threat against that one full T-12 geared person in the group.  Hopefully this will help reduce queue times because more people will try their hand at tanking.  That’s the immediate change.

For long term, I can’t help but wonder what this is going to do to Misdirection type abilities (and if they’re going to get the 500% buff or if they’ll just get what comes from our damage).  I also wonder what this is going to do to our Tenacity pets ability to hold threat.  If our damage continues to scale, will our Turtles continue to be able to help us do extreme soloing?  That’s one of the reasons many people play hunters, and frankly I do a little soloing of old instances myself.

Anyone else have any experience with the new changes? Thoughts?

Oh, and I can’t wait to punch Deathwing in the face again. Hellooooo 4.3.

It’s Here: Cataclysm

Morynne —  December 6, 2010 — Leave a comment

Cataclysm is here!  Well, at 3am EST.  If you’re doing the midnight release thing, stay warm!

Interested in what I’m up to? Here’s how you can stay up to speed!

I’ll post updates here as I can, unfortunately I’ll be working for the remainder of the week, so my WoW time will be strictly after work, so look for some information, but the bulk should come this weekend.

Happy Cataclysm everyone! Good luck!

Final Wrath Reflections

Morynne —  December 5, 2010 — 2 Comments

With Cataclysm being just two days away, I’ve started looking back and trying to figure out what I wish I had done through the old world.

I almost wish I’d completed Loremaster prior to the Shattering, but I know it was a much bigger challenge since you weren’t sure what quests hadn’t been done, which ones counted, what zones you’d not done, etc. I will likely complete Loremaster in Cataclysm. I’ve already gone back and done several zones, and have really enjoyed the new quest story arcs for the zones I’ve done.

I wish I’d worked on more alts during Wrath, but it really was a “golden age” for Marksman hunters, and figured enjoying it would be right up my alley.  Looking back over the expansion, it’s arguable this is Blizzard’s best expansion yet.

What I loved:

  • The ever-present antagonist in leveling from 70-80.
  • Zone phasing — allowing deeper storytelling and more layers of lore.
  • The Dungeon finder.  No matter how many times I’ll complain about it, it’s made running instances leaps and bounds easier than messing with trade chat trying to put a group together.
  • Chimera Shot.  There I said it.  I really liked the addition of Chimera shot to the Marksman hunter’s tool belt because it gave us a bit more versatility, not to mention a shot that hits like a truck.  Hurray for being the go-to spec for Wrath.

What I hated:

  • Spending a solid year in Icecrown Citadel.  Really, I was tired of it after about May.
  • Dalaran and all of its lag.
  • Heroics were too easy.  I’m looking forward to heroics in Cataclysm because they actually do offer a challenge.
  • ToC.  All varieties.  This was truly a filler raid if I ever saw one, and lacked some serious depth if you ask me.  I would have gladly spent more time in Ulduar working on Hard modes if it meant I could go directly to ICC.
  • Gearscore.  I know this isn’t something Blizzard did, or ever really condoned, but it’s been annoying, and frankly it’s just created a bunch of geared idiots, not necessarily forcing anyone to care about skill anymore.

What I’m looking forward to most in Cataclysm:

  • Challenging dungeons, and heroics of some of my favorites from way back.  Like Deadmines and Shadowfang Keep.
  • Guild leveling and perks.  The more active your guild is, the faster you’ll be rewarded for your efforts.  I love this.
  • Deepholm.  I loved this zone in Beta, and I can’t wait to go back and do the story again.
  • Returning “home,” and seeing Azeroth effectively for the first time.  I’m not an RPer — never claimed to be, but I can only imagine how excited some of the folks on RP servers are for being able to play out how their character is reacting to these drastic changes brought by Deathwing.

This is likely my last blog post before Cataclysm drops, so I’ll catch you all on the flipside!

Highlands Fox

Why tame these now? Well, for one, we’re not sure if after Cataclysm it’s going to drastically change the phasing of the ruins of Gilneas.  That being said, better to be safe if you really want these pet models.  After all, you have a LOT of stable slots now, so why not?

This white fox model, and this mastiff can only be found in the north western corner of the actual city of Gilneas, and there seem to be very few spawn points.  As you go searching around in the zone, you’ll find that there is nothing there! No NPCs, no mobs, not really even critters.  You’ll find there are a couple different colors of mastiffs, but it seems like the grey ones are the ones that are only found here from everything I’ve read on the web.

Gilnean Hound

Have fun!

Click to big-ify

The Shattering

Morynne —  November 23, 2010 — 1 Comment

It’s happening.  Right now.

Azeroth as we knew it is over.  The Barrens are split in two, and Thousand Needles is under water.  I hope you got your last good look at the worlds of Eastern Kingdoms and Kalimdor yesterday — they’re going to be entirely different when we can next go on an adventure.

When I log in tonight, I will be faced with a race change.  I will be returning to the ranks of the Alliance.  I’m still undecided if I want to return to Draenei or temporarily be a Human hunter — I’ll decide that later.

While playing in the beta, it didn’t seem real, it didn’t seem like everything as I knew it was over — because I could just log back over into the live realms and see everything as they have been.  Today it becomes real, when everything changes – there’s no going back.

I adventured in Eastern Kingdoms and Kalimdor quite extensively, it was home.  I adventured in Outland and took on Illidan who was just angry his horns were backwards, Archimonde and saving the World Tree — just so I can do it again after December 7th, and helped Kil’Jaden out of the bathtub.  I took on all the big faces of Northrend.  Malygos, Halion, and Sartharion have fallen, Arthas is being taken home to Stormwind in a body bag.  Bolivar has taken over as Lich King to save us all from the Scourge.

The cities and towns have been ravaged by elementals for weeks.  The Twilight cultists have caused panic in the capitals.  Enough is enough.  This must come to an end.  Deathwing may have changed everything forever, but he’s going to get it right back.

My Cataclysm Plans

Morynne —  November 17, 2010 — 1 Comment

I’ve been asked a few times “What are you going to do for Cataclysm?”

Well, back when Controlled Anarchy (my last guild) decided to take a break before Cataclysm, I transferred over to Horde.  I’ve been an Orc since.  I can say I’m not terribly keen on it, but hey, it’s better than not able to raid or get much done on a server with minimal Alliance presence.  I’ve been a member of Semi Serious for a few months, and it’s never truly felt like home.  Yes, they’re good at progression.  Are they the people I really enjoyed raiding with? Not my favorite, no.

The core of Controlled Anarchy met while at Blizzcon and decided we would be returning to Alliance to raid in Cataclysm, and re-form under a new name: Temperamanetal.  See that site? Yeah, that’s consumed a bunch of my time in the last few weeks, I won’t even kid about it.  I volunteered to host and maintain the site since I already pay for hosting and I enjoy that sort of thing.

But why are we calling ourselves Temperamental?  The guild has always had a strong set of personalities, and strong opinions.  Some can go off at a moment’s notice for seemingly no reason at all.  The important thing though is that we do get things done.  The core of the guild was always the top performing members, and who really were dedicated to achieving things during BC and Wrath.  We intend to keep it that way, which is why we’re focusing on 10-man raids in Cataclysm.

I still intend on raiding on my Hunter as my main priority, but I may also raid on my Shaman since the raid lockouts have changed.  Will I continue to talk Marksman? Of course.  Though now with 10-mans being my priority, I may get into Beast Mastery again, which is where the bonus raid buffs and abilities come into play.  So you can likely expect to see how Hunters are becoming more important for the 10-man raiding environment to help close gaps in buffs.

Some of my goals for Cataclysm expansion:

  • See progression content in 10-man environment without stressing myself out.
  • Really embrace the fact that… it’s a game.  Hardcore progression raiding has its strengths, but realistically, I don’t need another source of stress in my life.
  • Fill up my stables with unique and awesome pets.  Chromaggus, you will be mine.  Ghostcrawler, I have my eyes on you. (Crabby spirit beast is win)
  • Continue to provide information here on the site, my insights, stories, and opinions.  Maybe a guide or two.  I’ve learned over the last year I enjoy writing boss strategy.
  • Hit the 1,000,000 gold cap.  Yes.  I want to get really good at making gold.  As I learn, I plan on putting some of that information here.

My intention for the few weeks after Cataclysm is to in-depth cover each zone for leveling, the story arcs through each zone, as well as some of my favorite locations.  If I find anything particularly awesome, it might get its own blog post.  I will also cover some heroic dungeon boss strategy, and of course raid strategies.  It will certainly keep me busy for awhile!

If you have anything in particular you’d like me to cover, leave me a comment!

Nerd Points Crusade

Morynne —  November 15, 2010 — Leave a comment

That’s right, before Cataclysm comes out, I’m going on a Nerd Points crusade.  And by Nerd Points, I mean Achievements.  My husband is working on The Insane right now, which is too much for me, but I also realized I had a whole lot that I needed to do.

So over the last couple weekends, I’ve decided to go get a bunch of achievements…

What I still want to accomplish:

  • Outland Dungeonmaster – I’ve done them all multiple times, but for some reason they didn’t count when achievements were implemented.
  • Classic Raider – Only need BWL.  Anyone want to go with me?
  • Keymaster - I’m only shy the key to Shattered Halls.. now where to find that quest chain again…..
  • Champion of the <insert faction here> – This will be my second time doing all these stupid dailies.  There’s a reason I have dragged my feet completing this for the second time.  When I go back to Alliance, I’m sure I’ll have to do them all… again. For the third time.  And all I’m short is a few days worth of dailies for Thunder Bluff.
  • She will be mine, oh yes.

    I want my 10-man ICC drake. (See above for achievements missing)

  • I want my 25 man Ulduar drake. (See above for achievements missing)

What is on your to-do list before December 7th?  Clock is ticking, after all.

WoW’s New Community Site

Morynne —  November 6, 2010 — Leave a comment

I’m not going to cover the whole stinking site.  That’s craziness!  I will recommend though that you go check it out, though.

You can find the new Warcraft Community site preview at

The main page has a nifty new news slider, which is a big boost from where we came from, and it appears that the content is going to be more and more relevant.  There will eventually be game guides and stuff for newbies and lore nerds alike.

I’ve poked around on the site for a little while now, and I’m really liking the new Armory component.  There are 2 views, Simple and Advanced.  I love the advanced layout.  It shows you so much more information in a smaller place, and frankly, it’s sexy.  See for yourself below.  Click the images to big-ify.

Simple Interface


If Blizzard is going to put this much thought into how awesome and dynamic their new community site is going to be, I’m pretty sure I’m going to be very impressed with what they have coming down the line.  We all know everything is always a work in progress with Blizzard.

What do you think of the new site?

Cataclysm: Hunter Tier 11

Morynne —  October 15, 2010 — 7 Comments

Click to embiggen.

I just want to say when are we going to get something that doesn’t look crazy?

Fish heads, really?  Once again I’m thankful that I can turn off the helm.  I can guarantee you no matter what race I’m playing, that bad boy will be turned off.  I will say that the coloring on this set is one of the best I’ve seen.

This looks like the hunter got tangled up in a boat shop and was eaten by a fish.

What do you guys think?  Have the sets gotten more ridiculous with each expansion?

So let’s recap the sets, shall we?

[album id=1 template=compact]