Archives For Pets

Porcupine *IS* for Fite

Morynne —  May 14, 2012 — 2 Comments

I spent some time this weekend with MoP beta, and quested through the remainder of the Valley of the Four Winds, some of the Krasarang Wilds, and started the Kul-Lai Summit.  I’ve completed all of the quests in the Valley of the Four Winds, but did not get into any of the cooking specializations.  I have the quests, just haven’t done them yet.

I did make a point to go tame a Porcupine over the weekend, since they’re tameable now.  They get really small when you tame them, which makes for a funny image of this small spiked creature emerging from a pile of bodies.

Morynne on beta is now level 88, and has had some opportunity to test out Stampede and Call Beast — both of which are supremely helpful in soloing.  As tenacious and brawny as Snuggles the Porcupine is, he’d die every now and then, which is the perfect opportunity to pop Stampede (it really does make things die quickly), and use Call Beast to keep the mob off of me long enough to make it dead.  For soloing, Stampede is a survival cooldown, and easily during an instance or raid, will be useful as a DPS cooldown with Rapid Fire, trinkets, etc.

I am incredibly spoiled with no minimum range.

Pet battles are still not working correctly, though I think Blizzard has gotten closer to a true deployment.  Every time I attempt to get into a pet battle, the camera view shifts, and my character gets frozen, but the battle interface doesn’t launch.  I have to re-log to get my character to release so I can move again.  So closer, but not nearly ready for public consumption yet.

How’s your beta experience going?

Taming Kirix

Morynne —  July 25, 2011 — 4 Comments

Kirix is one of the 10 challenge tames from the 4.2 patch.  Once tamed, there’s nothing special to him other than the coloration — but it’s a challenge to make him yours.

Kirix lives in the Molten Front on Fireplume Ridge.  If you haven’t unlocked the “Into the Fire” quest, you might have a difficult time getting to his area.

This is a reasonably easy tame, you just have to know where to pull him from.  Along the ridge, you’ll see small platforms scattered all over leading up to the firehawk area.  You’ll want to use these to your advantage.  It’s worth noting that he’s immune to Ice Traps, so don’t bother.

As you go around the edge of the ledge (past the NPCs for dailies) you’ll see a couple platforms off in the distance — not the singular one, but there’s a group of two (one that crumbles periodically).  You’ll want to be on the stationary one.  Kirix will pat back and forth in front of you.

Here’s how it should go:

  1. Shoot Kirix
  2. Wait for him to use his special poison ability, pop Deterrence
  3. If he’s evading, wait to pop Tame Beast
  4. Profit!

It really doesn’t take much more than that.  If I happen to come across more challenge tames and have some success, I’ll be sure to share them!

I snagged him this morning after a few tries, and he’s certainly more exciting than your average spider. Good luck!

Highlands Fox

Why tame these now? Well, for one, we’re not sure if after Cataclysm it’s going to drastically change the phasing of the ruins of Gilneas.  That being said, better to be safe if you really want these pet models.  After all, you have a LOT of stable slots now, so why not?

This white fox model, and this mastiff can only be found in the north western corner of the actual city of Gilneas, and there seem to be very few spawn points.  As you go searching around in the zone, you’ll find that there is nothing there! No NPCs, no mobs, not really even critters.  You’ll find there are a couple different colors of mastiffs, but it seems like the grey ones are the ones that are only found here from everything I’ve read on the web.

Gilnean Hound

Have fun!

Click to big-ify

Want the Kurken in Cataclysm? Me too.

Are you Horde? Yes? Tame it now.

But I don’t have room in my stables!!!

My advice: make room.

Here’s why:

  • Darkshore is entirely changed.  The boats to Azuremyst Isle, Teldrassil, and Stormwind are gone, and replaced by flight paths. (Edit: Boat between Darkshore and Teldrassil has been removed, but Teldrassil has become the hub for boats.  Teldrassil now connects to Stormwind and Azuremyst Isle.  Still making this more difficult. Horde will have to brave fatigue on their flying mount to get to Teldrassil to grab the boat.)
  • The length you have to fly between Darkshore to Azuremyst or Teldrassil to Azuremyst will cause fatigue on your mount.  Yes, even with a 310% speed flying, and with the mounted speed buff of guild perks. (I tried)

Let’s recap what a Core Hound is for in Cataclysm:

  • Lava Breath: No longer does fire damage, just 25% cast speed reduction. Cooldown reduced to 8 sec. Focus cost removed.
  • Ancient Hysteria: Increases attack speed/casting speed of all party/raid members by 30% for 40 sec. 6 min cooldown, but causes 10min Sated debuff preventing Ancient Hysteria and Bloodlust.

So yeah, this guy is a cheap Heroism/Blood Lust for your groups.  Pretty much awesome, and he’s the only grey corehound model in the game.

Go get him!

Pet Spotlight: Tallstrider

Morynne —  December 14, 2009 — Leave a comment
Purple Chicken!

Purple Chicken!

The Tallstrider.  The bane of most melee classes in a raid.  Why? Stand close to one in combat with your game sounds on.  I dare you.


  • Talent Tree: Ferocity
  • Focus Dump: Claw
  • Diet: Cheese, Bread (Yes, mage food) , Fungus, Fruit
  • +5% to Damage, Health and Armor

But is he useful? Continue Reading…

Pet Changes in 3.3

Morynne —  December 7, 2009 — Leave a comment

Just glanced through the patch notes one last time before it is likely to hit.  Here are some pet notes I missed from before…

Most Current Patch Notes

  • Avoidance: This talent has been replaced by Culling the Herd. Hunter pets now innately take 90% less damage from area-of-effect abilities like all other class pets. This does not apply to area-of-effect damage caused by other players.
  • Cower: Redesigned. This ability no longer affects threat, and instead reduces damage taken by the pet by 40% for 6 seconds with a 45-second cooldown. While cowering, the pet’s movement speed is 50% of normal speed. Cower now only has a single rank and is available at pet level 20.
  • Culling the Herd: This pet talent has replaced the Avoidance talent in the pet trees (Hunter pets now gain that benefit automatically without expenditure of talent points).  Culling the Herd increases pet and hunter damage by 1/2/3% for 10 seconds each time the pet deals a critical strike with Claw, Bite, or Smack.
  • Demoralizing Screech: The attack power reduction from this ability has been increased by 40%, equaling the maximum possible attack power reduction from the abilities of other classes.
  • Improved Cower: Redesigned. This ability now reduces the movement penalty of Cower by 50%/100%.
  • Pet Leveling: Hunter pets now need only 5% of the experience a player needs to level, down from 10%.
  • Venom Web Spray: Range increased from 20 yards to 30 yards.
  • Web: Range increased from 20 yards to 30 yards.
  • Wolverine Bite: This talent is now enabled when the pet lands a critical strike rather than from the target dodging the pet’s attacks. In addition, this talent no longer has a prerequisite.

Pet Spotlight: Moth

Morynne —  December 7, 2009 — Leave a comment

white_mothThis is  the first of a series highlighting some of the not commonly used pets for Hunters.

I’m in no way saying this is a raiding pet.  That being understood, you should know that I leveled from 70-80 with a moth, and don’t regret it in the least.

Let’s look at the facts: