May 19, 2012

Strategy: Morchok

Morchok
This entry is part 1 of 5 in the series Dragon Soul Strategy

Stompy 2.0. Now with less adds and more crystals to be tanked. Name: Morchok Raid: Dragon Soul Tanks Needed: 2 Phases: 2 phases Catch: Tank the crystals! This strategy is for the normal encounter. This is a very straight forward encounter with easy to understand mechanics, the most important part is that everyone knows what [...]

Strategy: Warlord Zon’ozz

zonozz
This entry is part 2 of 5 in the series Dragon Soul Strategy

Tennis anyone? No? Learn to love it. Name: Warlord Zon’ozz Raid: Dragon Soul  Tanks Needed: 2 (but can be done with 1) Catch: Need to practice your serve. This guide is for the normal encounter. This is a 2 phase encounter, but they cycle back and forth until the boss is dead. Phase 1: Ping [...]

Strategy: Yor’sahj the Unsleeping

yorsahj
This entry is part 3 of 5 in the series Dragon Soul Strategy

This is “least of all evils” taken to a new level.  Also, I’d hate to do this fight colorblind. Name: Yor’sahj the Unsleeping Raid: Dragon Soul Tanks: 1 Trick: Pick the worst color, and kill that. This guide is for the normal encounter. This is a very fluid fight, and can change several times in [...]

Strategy: Hagara the Stormbinder

627px-Hagara_the_Stormbinder
This entry is part 4 of 5 in the series Dragon Soul Strategy

We’re going back to the Eye of Eternity for this one! No giant blue dragon and shattering platforms though. Name: Hagara the Stormbinder Raid: Eye of Eternity Dragon Soul Tanks: 1 Trick: Raid coordination and awareness This guide is for the normal encounter. This is largely a 2 phase encounter, but there’s a lot to [...]

Strategy: Ultraxion

ultraxion
This entry is part 5 of 5 in the series Dragon Soul Strategy

This is your Patchwerk fight of Dragon Soul.  Dust off those cooldowns, it’s stand still and DPS time! Name: Ultraxion Raid: Dragon Soul Tanks: 2 Phases: 1 Trick: Extra button, and flawless execution. This guide is for the normal encounter. Ultraxion is largely a 1-phase encounter, assuming you’re in a 25-man raid, with 25 moving [...]