Archives For pandaria

So here we are, about 3 months after Pandaria launched.  I had extremely high hopes for the expansion, and I still largely think it’s a success.  The world is one of the most immersive we’ve seen thus far, and the stories are incredible.  For that, this is arguably my favorite expansion. (Burning Crusade still ranks pretty high up there for very different reasons.)

Though I have a confession to make: I have a very difficult time logging in to do anything.  This is partially due to to real life getting in the way, but that’s really due to my hectic schedule during the week — not taking into account the free time I have on the weekends.  For that, there’s really nothing stopping me from logging in.

Yet I still don’t log in for much other than raiding, re-posting my auctions, and doing the occasional pet battle.

In the first month or so of the expansion, I was religious with doing my dailies every day.  I sincerely wanted to grind through all the rep, and collect those charms of fortune for extra rolls on bosses, and was mostly successful, though as time wore on, and I reached Revered with Golden Lotus and it unlocked more dailies with the Shado Pan and the August Celestials, I found myself not caring anymore.  There’s just TOO much.

I keep telling myself I need to log in and do dailies for the charms, but I always find something else to do.

I know dailies are optional, and I’ve been taking full advantage of that — but I feel like I’m missing out on a bunch of stuff because of it.  I know I’m behind the curve on a lot of things because I just don’t have the time, or the energy to slog through all those quests every day.

With raiding, I like the encounters.  There’s really none that I can’t stand — they all have really interesting mechanics, and I find them fun.  What’s not fun is how many freaking buttons Hunters have right now.

Even the great GC has said that hunters have too many buttons.

We don’t think hunters need a massive revamp (beyond range and ammo changes they already have). They do have too many buttons.

There are a massive number of cooldowns that hunters need to manage, and limited viable macro situations to ease that.  I am so glad that Blizzard did decide to remove the Aspect toggling from Hunters, as it was clunky and created (yet another) button to manage.

From an experience perspective, the raids are fun, but I find that the complexity of the class, while fun for some, has become burdensome for others, and has caused me to not enjoy the raid encounters as much as I could.

So the long and short of this story is that while I largely enjoy Pandaria, I’m not super pleased with the way Hunters are designed this expansion (while not super different from Cata, they did add a lot more cooldowns with talents and core abilities), which is a big reason why I haven’t been updating terribly often.

I want to love the game, and my hunter again, and will continue to post sporadically, but will likely be in more of an editorial fashion for the time being.


theramore craterI’m about half way through Tides of War, when I ran through the Theramore scenario on Monday evening.  It’s very clear that on the Alliance side, you might not have any idea what’s going on unless you’ve read the book — but I guess that’s part of the point.  The Alliance are, for the most part, blindsided by the Horde’s attack on Theramore.

Now, for the Scenario itself, I thought as far as something to do, it’s pretty fun.  It’s not overly difficult, and it requires 3 people, and has some neat rewards.  For an expansion launch event, I thought it was terrible.

Let’s think back to the previous launch events…

  • The opening of the Dark Portal.
  • The zombie and plague outbreak.
  • Deathwing flying around and killing people.


Now, we may have been spoiled in the past, what with a big bad for every new expansion, but this “event” seems quite lackluster.  We had these three amazing events pre expansion that involved everyone on some level.  There were changes to home cities, rifts that had to be closed (I still have my haunted memento!), and could take out even the most unsuspecting newbie. Having some intro quests to prepare for the event — on both sides, would have helped it make sense without having read the book.

I don’t want to ruin the book for anyone, but there’s quite the political ordeal happening within the Horde, and the Alliance is left scrambling trying to get every body possible to prevent Theramore from it’s ultimate demise.  I bet you had no idea Kalecgos was involved! (read the book, I won’t ruin this)

These details really make all the difference in the world in preparing the story to move into the next expansion.

I can only hope that the destruction of Theramore is just preparing us for going up against Garrosh in MoP, and that the lead-in quests to Pandaria make a hell of a lot more sense.

Blizzard, having played the beta, I forgive you for this launch “event.”  I know Pandas are worth it, but this could have been SO much better.

Pre-MoP Clean Up

Morynne —  August 17, 2012 — Leave a comment

With Pandaria just on the horizon, I am in need of doing some cleaning around the blog.  If you’re a regular, I’m sure you’ve noticed the new layout.  Long-term resources can be found at the top, where categories of blog posts are listed below the logo.  This is in hopes of making it better organized, and more easily continued over a long period of time.

Over the next few weeks, here’s what you can expect:

  • Archiving of outdated pages.  They’re not going away forever, you just might not find them displayed quite so prominently.
  • Updating general guides for MoP.
  • Updating add-on information for MoP.  I will likely be taking down my strings for Power Auras and start over from scratch.  Don’t worry though! If you’re a fan of those, I’ll try to stick with the same general theme.  Serenity is being pared down to JSHunter Timers again, so I’ll draw up something new for those.
  • For MoP I will have my UI available for download.  I don’t know what it’s going to look like yet, but that’s my plan since there’s a bunch of people who have asked for it.

After launch… Continue Reading…

Cataclysm Retrospective

Morynne —  August 10, 2012 — Leave a comment

The Cataclysm happened on December 7th, 2010.

It’s hard to believe that we’ve been working toward killing Deathwing for nearly 2 years.  Some have killed him on Heroic mode, more have killed him on normal, and I’m not sure that I know a level 85 that hasn’t killed him in Looking for Raid.

That guy had it coming, though he did bring us some good stories, and changed the way we view Azeroth forever. Continue Reading…

Oh man, we’re getting down to the nitty gritty.  Raid testing starts tonight in MoP beta.  Unfortunately I’m not going to be able to participate because of this other thing I’m going to be watching. Continue Reading…